Saturday, September 09, 2006

Holdem: More progress

So the game is running on my phone and I'm getting closer to tracking down what is stopping the game from starting.

..\..\..\..\..\DEV\ZTEAM\HOLDEM\S60\SRC\Series60.cpp(220): Starting window session
..\..\..\..\..\DEV\ZTEAM\HOLDEM\S60\SRC\Series60.cpp(232): Setting up direct screen access
..\..\..\..\..\DEV\ZTEAM\HOLDEM\S60\SRC\Series60.cpp(236): Creating double buffered drawable
..\..\..\..\..\DEV\ZTEAM\HOLDEM\S60\SRC\Series60.cpp(270): Initializating game engine with data path: E:\System\Apps\Holdem\data
..\..\..\..\..\DEV\ZTEAM\CORE\SRC\Gameengine.cpp(56): GameEngine::initialize(): game engine data path: E:\System\Apps\Holdem\data
..\..\..\..\..\DEV\ZTEAM\CORE\SRC\Gamearchive.cpp(68): GRPIndex::_reserve(): reserving: 1409 bytes, buffer: 0x00000000
..\..\..\..\..\DEV\ZTEAM\CORE\SRC\Gamearchive.cpp(95): GRPIndex::_reserve(): finished, buffer: 0x004121c4
..\..\..\..\..\DEV\ZTEAM\CORE\SRC\Gamearchive.cpp(734): GRPFileSystem: loading file: default.ini, packfile: E:\System\Apps\Holdem\data.grp


Could be a few things right now but pretty promising that game engine startup has gotten this far. Now if I can get that config file to load it will be on like donkey kong.

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